That means that all model poly-counts, textures, and music are kept within their respective boundaries to keep the framerate and processing speed consistent with the original game, some stages have even slightly improved performance. Ownsoldier has reworked every possible level that he could without causing the game to crash or glitch on emulator AND ON CONSOLE (Everdrive 64 version 3.0).
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Version 1: Thanks to the efforts of the amazing N64 hackers who developed the “goldeneye setup editor”, ownsoldier has been able to put his very limited hacking skills to work to cook up this mod that recreates SONIC 1 levels and music in SSB64.